The cost of tying is about 15% total

Where did you get this measure?

While developing Tie::Array::Packed I did some measurements and found my tied arrays (I know, we are talking about hashes here, but I don't thing there is going to be any significant difference) to be around 15 times slower (that is, 1400% performance penalty) than regular ones, and we are talking about a highly optimized XS implementation of the tie interface with almost no logic behind. The equivalent pure Perl implementation Tie::Array::PackedC was 60 times slower.

What this penalty represents inside the whole application is completely dependent on how often the tied objects are accessed. I don't thing you can claim it is 15% or anything else, it just depends!


In reply to Re^4: Optimizing a large project. by salva
in thread Optimizing a large project. by dextius

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