...and here's the same thing, but done in OO. Sorry, no POD :)

#!/usr/bin/perl package Crypt::Pontifex; use strict; BEGIN { use Exporter (); use vars qw($VERSION @ISA @EXPORT @EXPORT_OK %EXPORT_TAGS); # $VERSION = do { my @r = (q$Revision: 1.1 $ =~ /\d+/g); sprintf "%d +."."%02d" x $#r, @r }; # must be all one line, for MakeMaker @ISA = qw(Exporter); @EXPORT = qw(); %EXPORT_TAGS = ( ); # eg: TAG => [ qw!name1 name2! ], @EXPORT_OK = qw(); } # Crypt::Pontifex::new(); # Create a new Pontifex deck sub new { my $self = { # Set up the deck in sorted order. chr(33) == '!' represents # A of clubs, chr(34) == '"' represents 2 of clubs, and so on # in order until chr(84) == 'T' represents K of spades. # chr(85) == 'U' is joker A and chr(86) == 'V' is joker B. 'deck' => (pack('C*',33..86)), # No stored key 'key' => "" }; # bless yourself, my child. bless $self; $self; } # Crypt::Pontifex::key($key) sub key ($$) { my ($self, $key) = (@_); $self->{key} = $key; $self->rekey(); } # Crypt::Pontifex::rekey() sub rekey($) { my ($self) = (@_); $self->{deck} = (pack('C*',33..86)); for (my $i; $i < length($self->{key}); $i++) { $self->stir(substr $self->{key}, $i, 1); } 1; } # Crypt::Pontifex::lettersum($x, $y [, $subtract] ) sub lettersum($$;$) { my ($a, $b, $x) = (@_); $a = uc($a); $b = uc ($b); ($a =~ m/^[A-Z]$/) && ($b =~ m/^[A-Z]$/) or die "Bad arguments passed to lettersum: \"$a\", \"$b\""; return letter ( 52 + (ord($a)-64) + ( (ord($b)-64) * ($x?-1:1) ) ) +; } # Crypt::Pontifex::stir([$key]) # Runs the solitaire algorithm, and returns the output value from 1 to + 52. sub stir($;$) { my ($self, $key) = (@_); ## If the U (joker A) is at the bottom of the deck, move it to the + top $self->{deck} =~ s/(.*)U$/U$1/; ## Swap the U (joker A) with the card below it $self->{deck} =~ s/U(.)/$1U/; ## Do the same as above, but with the V (joker B), and do it twice +. $self->{deck} =~ s/(.*)V$/V$1/; $self->{deck} =~ s/V(.)/$1V/; $self->{deck} =~ s/(.*)V$/V$1/; $self->{deck} =~ s/V(.)/$1V/; ## Do the triple cut: swap the pieces before the first joker, and ## after the second joker. $self->{deck} =~ s/(.*)([UV].*[UV])(.*)/$3$2$1/; ## Do the count cut: find the value of the bottom card in the deck my $c=$self->card(53); ## Switch that many cards from the top of the deck with all but ## the last card. $self->{deck} =~ s/(.{$c})(.*)(.)/$2$1$3/; ## If we're doing key setup, do another count cut here, with the ## count value being the letter value of the key character (A=1, B +=2, ## etc.; this value will already have been stored in $k). After t +he ## second count cut, return, so that we don't happen to do the loo +p ## at the bottom. if ($key) { $key = ord(uc($key)) - 64; ($key > 26) && ($key = 0); $self->{deck} =~ s/(.{$key})(.*)(.)/$2$1$3/; return; } ## Find the value of the nth card in the deck, where n is the valu +e ## of the top card (be careful about off-by-one errors here) $c=$self->card($self->card(0)); ## If this wasn't a joker, return its value. If it was a joker, ## just start again at the top of this subroutine. $c>52?$self->stir():$c; } sub card($$) { my ($self,$ord) = (@_); ## The value of most cards is just the ASCII value minus 32. ## substr($D,$_[0]) is a string beginning with the nth card in the + deck my $card=ord(substr($self->{deck},$ord,1))-32; ## Special case: both jokers (53 and 54, normally) have value 53, ## so return 53 if the value is greater than 53, and the value oth +erwise. $card>53?53:$card; } sub letter($) { my ($ord) = (@_); (($ord %= 26)?chr($ord + 64): "Z"); } # Crypt::Pontifex::decrypt($string) sub decrypt($$) { my ($self, $string) = (@_); $self->encrypt($string, 1); } # Crypt::Pontifex::encrypt($string [,$decrypt]) sub encrypt($$;$) { my ($self, $string, $decrypt) = (@_); my $return; for (my $i = 0; $i < length($string); $i++) { $return .= lettersum((substr $string, $i, 1), letter $self->stir(), $decrypt); } $return; } 1;

In reply to Re: Solitaire Crypto. by mugwumpjism
in thread Solitaire Crypto. by one4k4

Title:
Use:  <p> text here (a paragraph) </p>
and:  <code> code here </code>
to format your post, it's "PerlMonks-approved HTML":



  • Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
  • Titles consisting of a single word are discouraged, and in most cases are disallowed outright.
  • Read Where should I post X? if you're not absolutely sure you're posting in the right place.
  • Please read these before you post! —
  • Posts may use any of the Perl Monks Approved HTML tags:
    a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, details, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, summary, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
  • You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
            For:     Use:
    & &amp;
    < &lt;
    > &gt;
    [ &#91;
    ] &#93;
  • Link using PerlMonks shortcuts! What shortcuts can I use for linking?
  • See Writeup Formatting Tips and other pages linked from there for more info.