my $WAV1 = new Win32::Sound::WaveOut($sound_a) or die "WaveOut: $!"; # open sound for channel 1 ... ... $WAV1 -> Volume($level_a, $level_a); $WAV1 -> Play() or die "Play: $!"; # play sound with the level set #### my $level_a_scale = $frame3-> Scale(-variable=>\$level_a, -from => 0, -to => 65535); #### $WAV1 -> Volume($level_a, $level_a);