in reply to Re: How to introduce threading in socket communication
in thread How to introduce threading in socket communication

# sub server_thread { print "[Server]\n"; use IO::Socket; use IO::Select; use strict; my $server = IO::Socket::INET::->new(Proto => 'tcp', LocalPort => 55555, Listen => 1, Reuse => 1 ) or die "Server can't start +: $!"; my $readable_handles = new IO::Select(); ... # It is an ordinary client socket, ready for reading. $buf = <$sock>; ...

Using buffered IO reads with an IO::Select server is fundamentally flawed. If any one client sends a packet that doesn't contain the right delimiter -- whether through programmer error; or because the user aborts the client mid-transmission; or because tcp decides to fragment the packet at an inappropriate point -- then your server will hang indefinitely.


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