in reply to Perl GPGPU Modules
I don't know your use-case but a roundabout way of utilising GPUs via Perl can be with AI::MXNet
The other way would be to try and Inline::C a Cuda-C program. I am curious if their hello world would work. Warning: my last attempt to inline calls to external libraries with specific header-file naming conventions, failed because of naming clashes, see Inline::CPP + OpenCV = problems
bw, bliako
|
---|
Replies are listed 'Best First'. | |
---|---|
Re^2: Perl GPGPU Modules
by kcott (Archbishop) on Jun 30, 2021 at 10:32 UTC |