in reply to Re^2: Inline::C and NULL pointers
in thread Inline::C and NULL pointers

Just updated the program to take on board your helpful critique.

use strict; use warnings; my $point = pack 'f2', 1.2, 2.3; func(undef); # pass in 'NULL pointer' func($pointer); Inline C => <<'C_END'; typedef struct { float x, y; } Point; void func(SV *buf) { if (!SvOK(buf)) { printf("got a null pointer\n"); } else if (SvPOK(buf) && SvCUR(BUF) == sizeof(Point)) { Point *point = (Point *)SvPV_nolen(buf); printf("x=%.2f, y=%.2f\n"); } else { croak("invalid scalar"); } } C_END

Replies are listed 'Best First'.
Re^4: Inline::C and NULL pointers
by etj (Priest) on Dec 27, 2021 at 08:42 UTC
    Sorry to only just notice this (and thanks for the kind words)! I think your printf line needs two more args, point[0], point[1]?