in reply to redesign everything engine?

Had to throw my 2cents in. Rather than a compleate rewrite. Post sections
of the code and have a community rewrite and optimize. Kudos to the
person who does the best rewrite of that section.

Improve the code, less bugs(so many eyes looking at the same section of code at
once), and best of all educational to everyone.

The code sections could be posted as nodes and everyone can post there improvements
then at the end of the week the improvements are combined, benchmarked and
we can discuss the good and not so good.

Replies are listed 'Best First'.
Re^2: redesign everything engine?
by Aristotle (Chancellor) on Jan 29, 2003 at 08:47 UTC
Re: Re: redesign everything engine?
by CountZero (Bishop) on Jan 29, 2003 at 10:05 UTC

    A very good idea, but ... it will generate (hopefully) a lot of traffic and the site would get even slower (although I must say that I never found the "slowness" of Perlmonks any problem).

    CountZero

    "If you have four groups working on a compiler, you'll get a 4-pass compiler." - Conway's Law