Good Afternoon... Does anyone know approximately how many people can be simultaneously connected to a server at one time in the following scenario:
A mod_perl based multi-player strategy game in which the client sends and receives information about his location and status every 2 seconds. The sent information is light (around 20-100 characters, not including HTTP headers) and the received information varies based on the conditions, but usually ranges from 40-400 characters.
The proposed server is a dedicated server with single Pentium 4 > 1GHz > 512MB RAM and > 50Gb HD running mod_perl under FreeBSD. Bandwidth is under a shared DS3.