That problem already exists. If the script is dying a lot,
it doesn't matter what respawn mechanism is used. There will
still be a significant load placed on the system.
The problem description, though, makes it sound like it only
happens occassionally, which has made it hard to debug. In
that case, I would rather let a proven and well-known
mechanism like initd do the monitoring for me than having to
debug both the respawn code and the code that is dying in the
first place.
Second, initd is usually pretty smart and stops trying
a job if it is respawning too quickly. So your load increase
for a bit, but initd does the Right Thing and stops it from
becoming a fork bomb.
mikfire
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