I seem to have confused you a little. I'm not all that concerned about the sucess of the transmissions themselves, so I have no checks on any of the writing to the sockets, the only problem I had was a set of dead sockets that my server was holding on to un-necessaraly. True I could add greater destinction between what went wrong in the read set, and I may do that at some point, but as it seems to work now, I see no need. As for the IO::Select thing, it is only being used as a "this socket has something to say" indicator. The expected length is determined by a 4 digit number that prefixes the message.
It's also possible I'm mis-understanding your advice, if so please explain more fully.
My code doesn't have bugs, it just develops random features.
Flame ~ Lead Programmer: GMS (DOWN) | GMS (DOWN)
In reply to Re: Re: Detecting a closed socket
by Flame
in thread Detecting a closed socket
by Flame
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