Because my GD approach to creating a 3-D maze is running a little more slowly than I'd like, I'm considering using OpenGL. There's little to no documentation that I've found about using Perl's OpenGL interface (such as through
). My specific question is about using textures: how do I do this in Perl? I've never even done it in C, but I'm hoping someone out there has. What sort of image can be used?