Each of the Image modules does things a little bit differently, and if you have the time, try doing it with IM, and Imager, and see the difference. I prefer Imager myself. Usually in an html program, with it's pictures in tables, you will want to either constrain the thumbnail width or height to give a nice uniform looking table. With Imager you can do something like this:
use Imager;
my $image = Imager->new();
foreach my $pic (@pics){
$count++;
my ($basename,$path,$suffix) = fileparse($pic,@exts);
$image->open(file=>$pic) or die $image->errstr();
# my $w = $image->getwidth();
# my $h = $image->getheight();
# Create smaller version
my $thumb = $image->scale(xpixels=>100);
#$basename.="-t$suffix"; #keeps same ext
$basename.='-t.jpg'; #make all thumbs as jpg
print "Storing image as: $basename\n";
$thumb->write(file=>$basename, jpegquality=>30) or die $thumb->e
+rrstr;
# my $tw = $thumb->getwidth();
# my $th = $thumb->getheight();
}
I'm not really a human, but I play one on earth.
flash japh
Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
Titles consisting of a single word are discouraged, and in most cases are disallowed outright.
Read Where should I post X? if you're not absolutely sure you're posting in the right place.
Please read these before you post! —
Posts may use any of the Perl Monks Approved HTML tags:
- a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, details, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, summary, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
| |
For: |
|
Use: |
| & | | & |
| < | | < |
| > | | > |
| [ | | [ |
| ] | | ] |
Link using PerlMonks shortcuts! What shortcuts can I use for linking?
See Writeup Formatting Tips and other pages linked from there for more info.