Good point. It worked ok on both of my systems (2.2Gh Intel running Win2k and AMD 3500+ running WinXP/Ubuntu Linux) but it probably is a good idea to try to detect the system speed and adjust the delay accordingly.
I have made some updates to the script to automatically detect the speed and derive all of the parameters from the delay value to make the gameplay comparible across a fairly wide delay range.
In reply to Re^2: Strangely addictive Tk::Zinc based game
by thundergnat
in thread Strangely addictive Tk::Zinc based game
by thundergnat
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