in reply to Re^4: How to multiprocess in Win32? (explained)
in thread How to multiprocess in Win32?

"why doesn't ActiveState implement something like this?"..

Could you explain what you mean? system 1, ... works fine on ActiveState?


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Re^6: How to multiprocess in Win32? (explained)
by wolfger (Deacon) on Oct 26, 2004 at 18:20 UTC
    Could you explain what you mean? system 1, ... works fine on ActiveState?
    I meant your workaround for fork, not just "system (1,".
    Considering their current implementation of fork is so broken, it seems like they could implement something similar.

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