in reply to Do complicated Perl programs really exist?

Take a look at some of the code in CPAN. You might start with XML::Twig of Date::Manip for example. I've not looked at the code myself, but suspect that it is non-trivial. Or is it that only games code can be complicated?


DWIM is Perl's answer to Gödel
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Re^2: Do complicated Perl programs really exist?
by davidrw (Prior) on Oct 17, 2006 at 02:27 UTC
    oh, definitely games ... i mean, look at complicated backends of websites -- i'm _sure_ that like 105% are in .NET or something and not "perl" .. i mean, what successful, popular, high traffic site could possibly exist w/a perl backend?!? I, for one, can't think of a single one.

    oh, wait.

      I can think of one, but would you want to let someone who thought games were the epitomy of complexity (and excellence to aspire to one assumes) loose on it code base?


      DWIM is Perl's answer to Gödel
        nah, wasn't gonna suggest it ;)
        (and someone that doesn't understand right-tool-for-the-job concept.. no one's gonna claim perl is the best/only way to go for high-end games that need a ton of low-level super-fast graphics code or lots of number crunching or something like that)
        You don't think Slashdot would deserve something like that?

        ;)

      I believe that openbc.com runs with perl + fastcgi.