in reply to Measuring programmer quality

I understand the desire of non-programmers to want to tie 'quality' or even 'kwalitee' to hard numbers. I think this is a futile quest. Or kwest.

As a programmer (I like to call it "software engineer", la-de-dah), I have certain ideas about how to measure someone's quality. You'd probably want to look at the following:

A lot of these items are what you wrote in your list, but without the hard numbers. The thing is, if programmer A has six bugs in their code and programmer B only has two, what does that mean? It's way too vague -- and we haven't even talked about the severtiy of the bugs -- A's bugs could be simple little tweaks, and B's bugs could be show-stoppers, huge gaping holes in the design.

I hope I meet a lot (if not all) of the criteria in the first list -- I'm proud of my code, and I believe it's high quality stuff -- one of my scripts has been in Production as version 1.4 (the third revision) for over two years -- it's a little over 100 lines, but it does exactly what it needs to do, and well.

Conversely, a programmer who hoards information, whose code looks horrible, who cannot fix any of their own code, who refuses requests to do a code review -- that's someone I'd stay away from. These are more qualitative measurements, but I think they're just as valid.

Oh, and one more thing -- programmers need to be able to communicate well, because without communication, nothing's going to get done on time.

Alex / talexb / Toronto

"Groklaw is the open-source mentality applied to legal research" ~ Linus Torvalds