Ahhh...nostalgia.
I used to run a board with multiple TW games going. The hardcore players wanted Tourney mode, the purists wanted the original 1.0x versions with the bugs to cheat (mmm...loading up a planet with shields...).
My friends and I were going to write a port to C/unix, but Martech didn't give us their blessing. When they sold to (forget his name now - but I submitted the /. post last year about it - the guy's name was John), we again asked him and he said he had his own plans for the game. I started to do a private re-write, and got the sector plotting stuff working (which was a tough algorithm for me at the time, but it's so darned cool!) but it died.
Anyways, I've got some insight into the game. It's a classic, that's for sure. | [reply] |