in reply to Re^7: Non-fatal error handling with Mouse types?
in thread Non-fatal error handling with Mouse types?
I respect you. I really, truly have enjoyed reading your posts over the years. But your "worst practice" feedback is the sort of well-meaning post that makes me sad and sucks the fun out of coming here. None of what you've said is new information to me. From my point of view, this is a solved problem: this class interface was decided upon years before I took over this project, and it meets the requirements, so I even kept it during my re-write (that, and TIMTOWTDI, right?). Would I have done it differently if I started with a clean slate? Maybe. Probably, even. But that's not what I came here to ask, and I know you've been around here long enough to understand that. I'm well versed in the relative merits of error handling paradigms (not to mention bikeshedding of said paradigms) and would (seriously!) be more than happy discussing them with you any other time when I'm not already feeling weirdly defensive about an interface I did not design and did not solicit feedback on.
That invitation goes for you as well, 1nickt.
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Re^9: Non-fatal error handling with Mouse types?
by Your Mother (Archbishop) on Oct 02, 2019 at 15:48 UTC | |
by wanna_code_perl (Friar) on Oct 02, 2019 at 17:01 UTC | |
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Re^9: Non-fatal error handling with Mouse types?
by 1nickt (Canon) on Oct 02, 2019 at 16:03 UTC | |
by wanna_code_perl (Friar) on Oct 02, 2019 at 16:47 UTC |