in reply to New Voting Option - UnVote
I see big potential problems with this.
For one, when you vote, there is a 25% chance that you will gain XP. That would mean that when you unvote, there should be a 25% chance of losing XP. That could be implemented fairly easily, but there are other problems.
An upvote on a node that already has a reputation higher than the $NORM¹ has a better chance of resulting in an XP gain for the author than a downvote has of resulting in an XP loss. What that means is that you could pick a high rated node of your favorite monk and repeatedly upvote and unvote and his XP would climb. That is, unless that were accounted for.
Another problem is that people could (and therefore probably would) use it to see node rep without casting a vote. Or, more precisely, by casting a vote and then unvoting to get it back.
In short, I imagine this change would not be easy to implement, and I think it would result in more problems than benefits. If you vote by accident, then "oh well." It happens. Life goes on. They're just votes, not hundred dollar bills. And it's just XP, not fame and fortune...
Update: Looks like I misinterpreted your intention too. Yes, it's a great idea! And, as you now know, null votes have already been implemented. I use the feature all the time. In fact, the reason I didn't think that's what you meant is that I forgot it was configurable in your User Settings and that the default was disabled, probably because I have had it on since it was implemented.
1. See Voting/Experience System for details.
-sauoq "My two cents aren't worth a dime.";
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Re^2: New Voting Option - UnVote
by Aristotle (Chancellor) on Jun 10, 2003 at 19:05 UTC | |
by sauoq (Abbot) on Jun 10, 2003 at 20:25 UTC | |
by Aristotle (Chancellor) on Jun 10, 2003 at 21:42 UTC |