in reply to Re: New Voting Option - UnVote
in thread New Voting Option - UnVote

Most of these problems could be alleviated by making it impossible to vote on a node even after retracting your vote. The potential for abuse still left should be cured if retracting a vote always costs an XP ("if you don't want to lose XP, pay attention next time you vote, mkay?").

Not that I'm advocating that this be implemented; just idly pondering how it could be done without creating loop holes in the current system. At least I can't see any way to abuse it if it's restricted in the way I've outlined above.

Makeshifts last the longest.

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Re: Re^2: New Voting Option - UnVote
by sauoq (Abbot) on Jun 10, 2003 at 20:25 UTC

    I agree... that would probably eliminate the possibility of abuse. Of course, it would probably also ensure that it was almost never used. (I have a feeling most people would prefer to lose a vote than an XP.¹) So, all the work to implement it would be for nought... :-)

    1. Those with higher XP tend to be less concerned about it but they also have more votes and tend to be less concerned about wasting them as well. Whereas, those with less votes also have less XP and are still trying to gain levels. I'm sure there would be exceptions, mostly based on altruism. For instance, if I downvoted someone by accident, I might like that feature just to take back my down vote, but I wouldn't use it just to get back a vote wasted by accident if I didn't feel bad about the result. Besides, I don't think downvoting by accident is a frequent occurence...

    -sauoq
    "My two cents aren't worth a dime.";
    
      Making it an oft-used option was not a goal, of course. It would probably only be used (as you said) to rectify accidental downvotes. Not likely to be worth the effort, but I wasn't advocating it anyway - just idly musing. :-)

      Makeshifts last the longest.