in reply to Re: Inline::C *back* into Perl
in thread Inline::C *back* into Perl

rob, yeah, I've looked at that. A few comments. First off, OpenGL bindings on Perl (even for SDL) simply don't compile on this platform. If I could fix them, I could. My C OpenGL apps work great. I know -- I have weird requirements. But with the solution I'm working at, I think I'm going to get a reinvented wheel, but one that turns faster and does what I want.