I havn't looked at glutMainloop, but most eventloop systems have a method to force an iteration thru the loop. In Tk, it's DoOneEvent(ALL_EVENTS); and in Gtk2 it is Gtk2->main_iteration while Gtk2->events_pending;
So here is an example of running a Tk eventloop and a Gtk2 eventloop simultaneously.
There is a discussion of doing this for glutMainloop at hacking Glut. AnyEvent seems to have AnyEvent->loop; to force one iteration. So possibly you could setup a glut timer to run AnyEvent->loop; every 10 milliseconds, or whatever rate you need.
#!/usr/bin/perl -w use strict; use Gtk2; use Tk; #setup Tk loop my $mw = MainWindow->new(-title=>'Tk Window'); my $count_tk = 0; my $labtk = $mw->Label(-textvariable =>\$count_tk)->pack; #setup Gtk2 loop Gtk2->init; my $count_gtk = 0; my $window = Gtk2::Window->new('toplevel'); $window->set_title('Gtk2 Window'); my $glabel = Gtk2::Label->new("This is a Gtk2 Label $count_gtk"); $window->add($glabel); $window->show_all; # make Tk loop the master, but you could make Gtk2 master if desired # the lower the repeat rate, i.e. 1 ms, # will give more cpu time to the gtk2 loop # this is sometimes called manually pumping the event loop my $tktimer = $mw->repeat(10, sub{ $count_gtk++; $glabel->set_text("This is a Gtk2 Label $count_gtk"); Gtk2->main_iteration while Gtk2->events_pending; $count_tk++; }); $mw->Button(-text=>' Tk control Quit ', -command => sub{exit} )->pack(); MainLoop; ########################################
In reply to Re: OpenGL and AnyEvent
by zentara
in thread OpenGL and AnyEvent
by basiliscos
| For: | Use: | ||
| & | & | ||
| < | < | ||
| > | > | ||
| [ | [ | ||
| ] | ] |