Some thoughts.
Radar could be sensitive to energy output of the target. ie if tank 1 is expending 100 units last second its more easy to spot on radar.
Storage space for carrying ordinance so a Rocket takes more space (less shots per tank) then a cannon shot.
Also rockets tend to be more guided and slower than bullets.
The game concept is a Cool Idea.
In reply to Re: Perl Tanks
by dga
in thread Perl Tanks
by SilverB1rd
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