In addition to the stuff mentioned above, for realtimeish games (which is many of them), perl can be terribly slow.
For that matter, even C can be terribly slow; they often have handwirtten assembler for the more time-sensitive parts, even with hardware graphics rendering.
Also, perlscript has a very small audiance -- AFAIK, it's only usable on IE with ActiveState perl installed.
Thanks,
James Mastros,
Just Another Perl Scribe
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