The reason it is so complex is that the Point class included here is but a minimalist version that only contains the elements needed to demonstrate this issue, the objects are actually more complex Geo::ShapeFile::Point objects, with much more information than X and Y coordinates. I could have demonstrated this by including the real data, but I think people would frown upon multi-gigabyte nodes :)


In reply to Re: Re: AoA data merging by jasonk
in thread AoA data merging by jasonk

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