Sounds like your delete routine is destroying the Digest::MD5 object which is being pointed to from other objects. Are you ensuring that each Player object gets its own instance of Digest::MD5->new?
In reply to Re: (in cleanup)
by pzbagel
in thread (in cleanup)
by narse
| For: | Use: | ||
| & | & | ||
| < | < | ||
| > | > | ||
| [ | [ | ||
| ] | ] |