I'd expect from the documentation that it would work the same way, but apparently it doesn't. It appears to be blitting on itself.Works fine for me :/ as I expect it should (SDL_Rect -- Defines a rectangular area)
update: to clarify, in my tests both behave the same.
SDL_BlitSurface
In reply to Re: SDL Surfaces and Rectangles
by PodMaster
in thread SDL Surfaces and Rectangles
by shotgunefx
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