Addendum to Re: Creating a random generator
There are several scripts that will go along with the main Mutation script. These scripts will be part of this random generator and will also need to be independent of it. The scripts below will become part of this ever increasing randomness. I am not sure how I am going to go about getting these to work within the main body of the script.
"An it harm none, do as ye will."
In reply to Re^2: Creating a random generator
by Lady_Aleena
in thread Creating a random generator
by Lady_Aleena
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