So you could play with that engine's source code, or just import what you want to draw into Quake and display it (in 3d of course.. with monsters if you like).
You can get the source code to the renderer, which would be really neat for someone to interface with Perl, at http://www.cs.wisc.edu/graphics/Gallery/NPRQuake/
In reply to Re: Re: Image Sketch Convertion
by mattr
in thread Image Sketch Convertion
by Everyone
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