for fun, remove the "no warnings" line. You'll see that you are continually calling the perl complier

I futzed with this for a bit, refactoring the code in sample to just require (|| die) the drawframe.pl code. I added a sub (do draw) around the loose code in drawframe and called it after the require.

Im not thinking you need to recompile several times/sec


In reply to Re: Coding for OpenGL "live" by Anonymous Monk
in thread Coding for OpenGL "live" by SuicideJunkie

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