in reply to Re^2: Win32 Audio Input
in thread Win32 Audio Input

I was thinking that you could grab the sound, save it, then stream it.

There is an example of streaming MP3 files here.

Maybe too slow though.

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Re^4: Win32 Audio Input
by £okì (Scribe) on May 13, 2005 at 13:22 UTC
    Nope, again, can't do that. it has to be real time. I need to stream data in and pump it out. No saving. . Of course, saving proves to be just as hard if you can't get to the source. On mp3 streamers. I know how to stream out, the output isn't the problem. The problem is INPUT. I need to access either the line-in or the waveout through windows multimedia api.