in reply to Re^3: Win32 Audio Input
in thread Win32 Audio Input
Nope, again, can't do that. it has to be real time. I need to stream data in and pump it out. No saving. . Of course, saving proves to be just as hard if you can't get to the source.
On mp3 streamers. I know how to stream out, the output isn't the problem. The problem is INPUT. I need to access either the line-in or the waveout through windows multimedia api.