in reply to Tk Zinc with world coordinates

Maybe this world maps might give you a starting point? You could make a series of maps and place them on the Zinc canvas, then overlay your vehicle/plane on the GD image.

I'm not really a human, but I play one on earth. Cogito ergo sum a bum

Replies are listed 'Best First'.
Re^2: Tk Zinc with world coordinates
by deadpickle (Pilgrim) on Jun 02, 2007 at 05:19 UTC
    it looks like a module called GD::Map does a good job at making basemap. Also I believe that I could make the basemaps i need if only I could get Geo::ShapeFile's test program to work. I have been emailing the author with no solution. :(