in reply to Re: building an HTML based tree UI
in thread building an HTML based tree UI

that's been the thoughts I've had thus far as well, but the problem is that elements will be variable at all times. meaning when i collapse and expand the different parts of the tree, at one point or another what comes out could be different. The real problem I see with that is that I'll be regenerating what could be a big hash every time. I may have to just live with that, but I'm thinking _someone_ must have done this already =)
"A man's maturity -- consists in having found again the seriousness one had as a child, at play." --Nietzsche

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Re: (jptxs)Re: building an HTML based tree UI
by suaveant (Parson) on Apr 18, 2001 at 18:37 UTC
    Well... I suppose you could give every item you have a unique identifier in advance, something like a 3 char string. That way you could do the same thing, but you would have a more stable way of identifying what you have.
                    - Ant