rajesh_pati has asked for the wisdom of the Perl Monks concerning the following question:

I successly used X11-GUITest-0.21 for sending commands from my code to a window. But can anyone please point me how to use this library for full screen 3D games that have no window names? I apologize if this has a trivial answer but I am kind of new to linux OS. Specifically if I start gedit my($winID) = WaitWindowViewable('gedit') --returns with an Id that I can use it --but I cannot do the same for a 3D game that opens in a full screeen Thanks, Rajesh

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Re: X11-GUITest for full screen apps
by BrowserUk (Patriarch) on Nov 06, 2010 at 20:52 UTC

    I'm no expert in the matter, but it seems very likely that the game is completely bypassing the X11 windowing system and talking direct to the display driver.

Re: X11-GUITest for full screen apps
by Anonymous Monk on Nov 06, 2010 at 20:24 UTC