in reply to Re^2: Creating X BitMap (XBM) images with directional gradients
in thread Creating X BitMap (XBM) images with directional gradients
Geo::SpatialDB itself is just a database of things described in lat/lon, designed to be loaded tile-by-tile at varying levels of detail for the zoom level. I don't think that's really a PDL problem. The polygons it exports could be, if that's what a rendering pipeline wants to consume. But, PDL would need the polygon objects to be available without GLUT installed, because one of the use cases is server-side rendering.
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