in reply to Re^3: Creating X BitMap (XBM) images with directional gradients
in thread Creating X BitMap (XBM) images with directional gradients

Hi Ken,

I hope the real-life stuff gets dealt with soon and turns out well.

The most recent OpenGL now contains OpenGL::GLUT within it, so you'd only need to install that one thing. And since PDL got split up in 2.096, it does not contain PDL::Graphics::TriD. That is now a separate module, that is able to express its full requirements, meaning that if it installs successfully, it will then work.

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