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Re^2: Fast and light-weight animation solutionby etj (Deacon) |
on May 31, 2022 at 23:26 UTC ( [id://11144336]=note: print w/replies, xml ) | Need Help?? |
I think the ideal way to visualise a lot of x/y/z points would be points3d:
In perldl, try demo 3d to see more. (In current PDL you need both OpenGL and OpenGL::GLUT installed to get the OpenGL TriD stuff working; it is planned to bring this back to only needing OpenGL again)
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