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Re^9: Beyond Agile: Subsidiarity as a Team and Software Design Principle

by Pope-O-Matik (Pilgrim)
on Jul 27, 2015 at 21:00 UTC ( [id://1136517]=note: print w/replies, xml ) Need Help??


in reply to Re^8: Beyond Agile: Subsidiarity as a Team and Software Design Principle
in thread Beyond Agile: Subsidiarity as a Team and Software Design Principle

The bare minimum is what the customer requirements state. You deliver to the customer requirements.

It's all about negotiation. Everything else get pushed to "another release." The "bare minimum" changes in order to release faster, and what was originally requested can take many releases to get to.

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Re^10: Beyond Agile: Subsidiarity as a Team and Software Design Principle
by mr_mischief (Monsignor) on Jul 27, 2015 at 22:02 UTC

    That's not at all "beyond agile" then, as the thread is supposed to be about. Either you're having the agile conversations with the customer and doing short sprints and regular demos and deliveries or you're not. There's no pushing off things to next release in order to release faster in Waterfall. Either you're delivering everything as promised, or you're doing Waterfall wrong. If you want to adjust to failing Waterfall with more frequent releases and more negotiation, then perhaps you don't want to use the word "agile" but that's what the term is all about.

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