Hello Monkers,
Do you know how I can import automatically a header defined struct into XS code without naming it?
example:
# my struct is defined in SDR.h
struct rtlsdr_dev {
libusb_context *ctx;
struct libusb_device_handle *devh;
uint32_t xfer_buf_num;
uint32_t xfer_buf_len;
struct libusb_transfer **xfer;
unsigned char **xfer_buf;
rtlsdr_read_async_cb_t cb;
void *cb_ctx;
enum rtlsdr_async_status async_status;
int async_cancel;
int use_zerocopy;
/* rtl demod context */
uint32_t rate; /* Hz */
uint32_t rtl_xtal; /* Hz */
int fir[FIR_LEN];
int direct_sampling;
/* tuner context */
enum rtlsdr_tuner tuner_type;
rtlsdr_tuner_iface_t *tuner;
uint32_t tun_xtal; /* Hz */
uint32_t freq; /* Hz */
uint32_t bw;
uint32_t offs_freq; /* Hz */
int corr; /* ppm */
int gain; /* tenth dB */
struct e4k_state e4k_s;
struct r82xx_config r82xx_c;
struct r82xx_priv r82xx_p;
/* status */
int dev_lost;
int driver_active;
unsigned int xfer_errors;
};
How can I import automatically it in my XS file after including the SDR header? Should I define the various struct inside this struct?
REGARDS
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